3D generalist, specialising in High Poly.
MercurySteam hired me as a texture artist to help with the development of the SpaceLords (Raiders of the Broken Planet) game.
I also took a character animation course for video games at Animum (Creativity Advanced School).
My skill set includes programming in Python and game development with Unity.
I am currently working as a software developer at GolemDR, and I hold the role of Senior Java Analyst.